Chua, Bee Seok Ferlis Bullare @ Bahari Jasmine Adela Mutang
2017
Perpustakaan Kuala Lumpur Perpustakaan Medan Idaman
ISBN
9789670521879
Excerpt:
SPSS (Computer file) -- Problems, exercises, etc.
Relevance:
0.0000
Freund,Steven M
2017
Perpustakaan Jabatan
ISBN
9781305870703
Excerpt:
Microsoft Excel (Computer file)
Relevance:
0.0000
Botello, Chris Reding, Elizabeth Eisner.
2013
Perpustakaan Jabatan
ISBN
9781133693239
Excerpt:
Adobe Illustrator (Computer file)
Relevance:
0.0000
Bishop, Sherry. Shuman, James E. Reding, Elizabeth Eisner
2013
Perpustakaan Kuala Lumpur Perpustakaan Jabatan Perpustakaan Lembah Pantai Perpustakaan Kuala Lumpur, Cawangan Taman Tun Dr Ismail
ISBN
9781133815143
Excerpt:
Dreamweaver (Computer file)
Relevance:
0.0000
Cornez, Trish Cornez, Richard
2013
Perpustakaan Kuala Lumpur
ISBN
9781449600082
Excerpt:
Flash (Computer file)
Relevance:
0.0000
Botello, Chris Reding, Elizabeth Eisner.
2013
Perpustakaan Kuala Lumpur Perpustakaan Kuala Lumpur, Cawangan Taman Tun Dr Ismail
ISBN
9781133693239
Excerpt:
Adobe Illustrator (Computer file)
Relevance:
0.0000
Posey, Brien
2012
Perpustakaan Kuala Lumpur
ISBN
9780789748256
Excerpt:
Windows phone (Computer file)
Relevance:
0.0000
Deshpande, Kirtikumar.
2011
Perpustakaan Kuala Lumpur Perpustakaan Kuala Lumpur, Cawangan Taman Tun Dr Ismail
ISBN
9780071496643
Excerpt:
Ovacle (Computer file)
Relevance:
0.0000
Palamar, Todd. Keller, Eric
2011
Perpustakaan Kuala Lumpur
ISBN
9780470919774
Excerpt:
Maya (Computer file)
Relevance:
0.0000
Goelker, Klaus.
2011
Perpustakaan Kuala Lumpur
ISBN
9781933952499
Excerpt:
GIMP (Computer file)
Relevance:
0.0000
Palamar, Todd.
"The bar keeps getting higher for Maya artists to create human characters that look more, well, human. Autodesk Maya 2012 has the sophisticated tools to make realistic characters, but human artists still need to know how to harness them to get results that audiences believe.Maya Studio Projects: Photorealistic Characters is an all-projects book that shows you how to use Maya 2012's tools to make realistic characters that are ready for professional-level films, videos, and games. Start with a skeleton to create a character; build a facial rig; create different hair styles; use Maya's Fur to create swarthy facial hair such as a beard; experiment with textures and nParticles; fashion your character's shirt and bomber jacket using Maya's nCloth; and understand the process of Performance Capture.Projects serve as a guide for readers to complete their own version. Each project comes with starter, intermediate, and final Maya scene files to validate results, as well as real-world videos for reference.The projects are ideal for professionals already in the field who want to enhance their skill set and also for advanced students who are getting ready to break into the field"--
2011
Perpustakaan Kuala Lumpur, Cawangan Taman Tun Dr Ismail Perpustakaan Kuala Lumpur
ISBN
9780470944974
Excerpt:
Maya (Computer file)
Relevance:
0.0000
Parsons, June Jamrich. Oja, Dan. Mulder, Donna
2011
Perpustakaan Kuala Lumpur
ISBN
9780538745956
Excerpt:
Microsoft Excel (Computer file)
Relevance:
0.0000
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