Search Results for Computer games - Narrowed by: 2005SirsiDynix Enterprisehttp://kllibrary.dbkl.gov.my/client/en_US/pkl/pkl/qu$003dComputer$002bgames$0026qf$003dPUBDATE$002509Publication$002bDate$0025092005$0025092005$0026ps$003d300$0026isd$003dtrue?2025-11-08T09:53:49Zcharacter design studio:create cutting-edge cartoon, figures for comicbooks, computer games and graphic novelsent://SD_ILS/0/SD_ILS:544182025-11-08T09:53:49Z2025-11-08T09:53:49ZPatmore, Chris<br/>2005<br/>Perpustakaan Jabatan Perpustakaan Kuala Lumpur Perpustakaan Kuala Lumpur, Cawangan Taman Tun Dr Ismail<br/>ISBN 9789812451101<br/>Character design studio create cutting-edge cartoon figures for comicbooks, computer games and graphic novelsent://SD_ILS/0/SD_ILS:761272025-11-08T09:53:49Z2025-11-08T09:53:49ZPatmore, Chris<br/>2005<br/>Perpustakaan Kuala Lumpur, Cawangan Taman Tun Dr Ismail<br/>ISBN 9789812451101<br/>Implementing a digital asset management system : for animation, computer games, and web developmentent://SD_ILS/0/SD_ILS:846402025-11-08T09:53:49Z2025-11-08T09:53:49ZJacobsen, Jens Schlenker, Tilman Edwards, Lisa<br/>2005<br/>Perpustakaan Kuala Lumpur<br/>ISBN 9780240806655<br/>Implementing a digital asset management system for animation, computer games, and web developmentent://SD_ILS/0/SD_ILS:848112025-11-08T09:53:49Z2025-11-08T09:53:49ZJacobsen, Jens Schlenker, Tilman Edwards, Lisa<br/>2005<br/>ISBN 9780240806655<br/>G.A.M.E maniaent://SD_ILS/0/SD_ILS:1428902025-11-08T09:53:49Z2025-11-08T09:53:49ZJanuary, Brendan<br/>2009 2008 2007 2006 2005<br/>Perpustakaan Kuala Lumpur, Cawangan Taman Tun Dr Ismail Perpustakaan Medan Idaman<br/>ISBN 9789673710010<br/>Game commanderent://SD_ILS/0/SD_ILS:713642025-11-08T09:53:49Z2025-11-08T09:53:49Z2009 2008 2007 2006 2005<br/>Perpustakaan Kuala Lumpur<br/>Game character development with mayaent://SD_ILS/0/SD_ILS:551442025-11-08T09:53:49Z2025-11-08T09:53:49ZWard, Antony<br/>2005<br/>Perpustakaan Kuala Lumpur<br/>ISBN 9780735714380<br/>CNE for netware 6 study guideent://SD_ILS/0/SD_ILS:553582025-11-08T09:53:49Z2025-11-08T09:53:49ZClarke IV, David James<br/>2005<br/>Perpustakaan Kuala Lumpur<br/>ISBN 9780789729811<br/>Mastering unreal technology : the art of level designent://SD_ILS/0/SD_ILS:553872025-11-08T09:53:49Z2025-11-08T09:53:49ZBusby, Jason Parrish, Zak Van Eenwyk, Joel<br/>2005<br/>Perpustakaan Kuala Lumpur<br/>Audio for games : planning, process and productionent://SD_ILS/0/SD_ILS:559182025-11-08T09:53:49Z2025-11-08T09:53:49ZBrandon, Alexander<br/>2005<br/>ISBN 9780735714137<br/>Painting the digital river : how an artist learned to love the computerent://SD_ILS/0/SD_ILS:771282025-11-08T09:53:49Z2025-11-08T09:53:49ZWalker, James Faure.<br/>2005<br/>ISBN 9780131739024<br/>Design patterns explained : a new perspective on object-oriented designent://SD_ILS/0/SD_ILS:436882025-11-08T09:53:49Z2025-11-08T09:53:49ZShalloway, Alan Trott, James R.<br/>2005<br/>Perpustakaan Kuala Lumpur<br/>ISBN 9780321247148<br/>The X-play insider's guide to gamingent://SD_ILS/0/SD_ILS:445132025-11-08T09:53:49Z2025-11-08T09:53:49ZSaltzman, Marc<br/>2005<br/>ISBN 9780735714359<br/>Game character development with mayaent://SD_ILS/0/SD_ILS:445152025-11-08T09:53:49Z2025-11-08T09:53:49ZWard, Antony<br/>2005<br/>Perpustakaan Kuala Lumpur<br/>ISBN 9780735714380<br/>Mobile phone : game programmingent://SD_ILS/0/SD_ILS:445732025-11-08T09:53:49Z2025-11-08T09:53:49ZMorrison, Michael<br/>2005<br/>ISBN 9780672326653<br/>CNE for netware 6 study guideent://SD_ILS/0/SD_ILS:475842025-11-08T09:53:49Z2025-11-08T09:53:49ZClarke IV, David James<br/>2005<br/>Perpustakaan Kuala Lumpur<br/>ISBN 9780789729811<br/>Mastering unreal technology : the art of level designent://SD_ILS/0/SD_ILS:480982025-11-08T09:53:49Z2025-11-08T09:53:49ZBusby, Jason Parrish, Zak Van Eenwyk, Joel<br/>2005<br/>ISBN 9780672326929<br/>