Search Results for Computer games - Narrowed by: 2012 SirsiDynix Enterprise http://kllibrary.dbkl.gov.my/client/en_US/pkl/pkl/qu$003dComputer$002bgames$0026qf$003dPUBDATE$002509Publication$002bDate$0025092012$0025092012$0026ps$003d300? 2025-11-08T11:05:07Z Security and game theory : algorithms, deployed systems, lessons learned ent://SD_ILS/0/SD_ILS:192772 2025-11-08T11:05:07Z 2025-11-08T11:05:07Z Tambe, Milind, 1965-<br/>&quot;Global threats of terrorism, drug-smuggling and other crimes have led to a significant increase in research on game theory for security. Game theory provides a sound mathematical approach to deploy limited security resources to maximize their effectiveness. A typical approach is to randomize security schedules to avoid predictability, with the randomization using artificial intelligence techniques to take into account the importance of different targets and potential adversary reactions. This book distills the forefront of this research to provide the first and only study of long-term deployed applications of game theory for security for key organizations such as the Los Angeles International Airport police and the US Federal Air Marshals Service. The author and his research group draw from their extensive experience working with security officials to intelligently allocate limited security resources to protect targets, outlining the applications of these algorithms in research and the real world&quot;--<br/>2012<br/>Cover image <a href="http://assets.cambridge.org/97811070/96424/cover/9781107096424.jpg">http://assets.cambridge.org/97811070/96424/cover/9781107096424.jpg</a><br/>Perpustakaan Kuala Lumpur<br/>ISBN&#160;9781107096424<br/> Guiness world records 2012 ent://SD_ILS/0/SD_ILS:182131 2025-11-08T11:05:07Z 2025-11-08T11:05:07Z Lists records, superlatives, and unusual facts about computer and video games, and includes interviews with champion gamers, tips on play, and profiles of the best-selling games.<br/>2012<br/>Perpustakaan Kuala Lumpur<br/>ISBN&#160;9781904994763<br/> The gamification of learning and instruction: game-based methods and strategies for training and education ent://SD_ILS/0/SD_ILS:184123 2025-11-08T11:05:07Z 2025-11-08T11:05:07Z Kapp, Karl M.<br/>2012<br/>Perpustakaan Kuala Lumpur<br/>ISBN&#160;9781118096345<br/> Gaming : from Atari to Xbox ent://SD_ILS/0/SD_ILS:186685 2025-11-08T11:05:07Z 2025-11-08T11:05:07Z Ray, Michael (Michael J.), 1973-<br/>2012<br/>Perpustakaan Medan Idaman<br/>ISBN&#160;9781615307043<br/> Gaming : playing safe and playing smart ent://SD_ILS/0/SD_ILS:186687 2025-11-08T11:05:07Z 2025-11-08T11:05:07Z Wilkinson, Colin, 1977-<br/>2012<br/>Perpustakaan Medan Idaman<br/>ISBN&#160;9781448855520<br/> The games ent://SD_ILS/0/SD_ILS:205687 2025-11-08T11:05:07Z 2025-11-08T11:05:07Z Kosmatka, Ted, 1973-<br/>&quot;This stunning first novel from Nebula Award and Theodore Sturgeon Memorial Award finalist Ted Kosmatka is a riveting tale of science cut loose from ethics. Set in an amoral future where genetically engineered monstrosities fight each other to the death in an Olympic event, The Games envisions a harrowing world that may arrive sooner than you think. Silas Williams is the brilliant geneticist in charge of preparing the U.S. entry into the Olympic Gladiator competition, an internationally sanctioned bloodsport with only one rule: no human DNA is permitted in the design of the entrants. Silas lives and breathes genetics; his designs have led the United States to the gold in every previous event. But the other countries are catching up. Now, desperate for an edge in the upcoming Games, Silas's boss engages an experimental supercomputer to design the genetic code for a gladiator that cannot be beaten. The result is a highly specialized killing machine, its genome never before seen on earth. Not even Silas, with all his genius and experience, can understand the horror he had a hand in making. And no one, he fears, can anticipate the consequences of entrusting the act of creation to a computer's cold logic. Now Silas races to understand what the computer has wrought, aided by a beautiful xenobiologist, Vidonia Joao. Yet as the fast-growing gladiator demonstrates preternatural strength, speed, and--most disquietingly--intelligence, Silas and Vidonia find their scientific curiosity giving way to a most unexpected emotion: sheer terror&quot;--<br/>2012<br/>Cover image <a href="978-0-345-52661-8.jpg">978-0-345-52661-8.jpg</a><br/>Perpustakaan Kuala Lumpur<br/>ISBN&#160;9780345526625<br/> Game design : how to create video and tabletop games, start to finish ent://SD_ILS/0/SD_ILS:207454 2025-11-08T11:05:07Z 2025-11-08T11:05:07Z Pulsipher, Lewis, 1951-<br/>2012<br/>ISBN&#160;9780786469529<br/> ZBrush creature design : creating dynamic concept imagery for film and games ent://SD_ILS/0/SD_ILS:207736 2025-11-08T11:05:07Z 2025-11-08T11:05:07Z Spencer, Scott, 1975-<br/>2012<br/>Perpustakaan Kuala Lumpur<br/>ISBN&#160;9781118024331<br/> Sams teach yourself iPad 2 in 10 minutes. ent://SD_ILS/0/SD_ILS:219726 2025-11-08T11:05:07Z 2025-11-08T11:05:07Z Kelly, James F. (James Floyd)<br/>2012<br/>Perpustakaan Kuala Lumpur, Cawangan Muhibbah<br/>ISBN&#160;9780672335723<br/> 3D game textures : create professional game art using Photoshop ent://SD_ILS/0/SD_ILS:210977 2025-11-08T11:05:07Z 2025-11-08T11:05:07Z Ahearn, Luke.<br/>2012<br/>Perpustakaan Kuala Lumpur, Cawangan Setiawangsa<br/>ISBN&#160;9780240820774<br/> ZBrush creature design : creating dynamic concept imagery for film and games ent://SD_ILS/0/SD_ILS:212623 2025-11-08T11:05:07Z 2025-11-08T11:05:07Z Spencer, Scott, 1975-<br/>2012<br/>Perpustakaan Kuala Lumpur<br/>ISBN&#160;9781118024331<br/> Sams teach yourself Windows Phone 7 game programming in 24 hours ent://SD_ILS/0/SD_ILS:218990 2025-11-08T11:05:07Z 2025-11-08T11:05:07Z Harbour, Jonathan S.<br/>2012<br/>Perpustakaan Kuala Lumpur<br/>ISBN&#160;9780672335549<br/> My Motorola Xoom ent://SD_ILS/0/SD_ILS:219047 2025-11-08T11:05:07Z 2025-11-08T11:05:07Z Kelly, James F. (James Floyd)<br/>2012<br/>Perpustakaan Kuala Lumpur, Cawangan Muhibbah<br/>ISBN&#160;9780789748263<br/>