Search Results for Computer games -- Design - Narrowed by: Open shelfSirsiDynix Enterprisehttp://kllibrary.dbkl.gov.my/client/en_US/pkl/pkl/qu$003dComputer$002bgames$002b--$002bDesign$0026qf$003dLOCATION$002509Shelf$002bLocation$0025091$00253AOPENSHELF$002509Open$002bshelf$0026ps$003d300?2025-11-08T07:50:49Zcharacter design studio:create cutting-edge cartoon, figures for comicbooks, computer games and graphic novelsent://SD_ILS/0/SD_ILS:544182025-11-08T07:50:49Z2025-11-08T07:50:49ZPatmore, Chris<br/>2005<br/>Perpustakaan Jabatan Perpustakaan Kuala Lumpur Perpustakaan Kuala Lumpur, Cawangan Taman Tun Dr Ismail<br/>ISBN 9789812451101<br/>Character design studio create cutting-edge cartoon figures for comicbooks, computer games and graphic novelsent://SD_ILS/0/SD_ILS:761272025-11-08T07:50:49Z2025-11-08T07:50:49ZPatmore, Chris<br/>2005<br/>Perpustakaan Kuala Lumpur, Cawangan Taman Tun Dr Ismail<br/>ISBN 9789812451101<br/>Cooling For Kids Volume 1 Create Your Own Videogames With Scratchent://SD_ILS/0/SD_ILS:2664182025-11-08T07:50:49Z2025-11-08T07:50:49Z2017<br/>Perpustakaan Kuala Lumpur, Cawangan Taman Tun Dr Ismail<br/>ISBN 9788854411883<br/>Gamemaker : studio for dummiesent://SD_ILS/0/SD_ILS:2373142025-11-08T07:50:49Z2025-11-08T07:50:49ZRohde, Michael<br/>2014<br/>Perpustakaan Lembah Pantai<br/>ISBN 9781118851777<br/>The art of Watch Dogsent://SD_ILS/0/SD_ILS:2262872025-11-08T07:50:49Z2025-11-08T07:50:49ZMcVittie, Andy<br/>2013<br/>Perpustakaan Jabatan<br/>ISBN 9781781169001<br/>The gamesent://SD_ILS/0/SD_ILS:2056872025-11-08T07:50:49Z2025-11-08T07:50:49ZKosmatka, Ted, 1973-<br/>"This stunning first novel from Nebula Award and Theodore Sturgeon Memorial Award finalist Ted Kosmatka is a riveting tale of science cut loose from ethics. Set in an amoral future where genetically engineered monstrosities fight each other to the death in an Olympic event, The Games envisions a harrowing world that may arrive sooner than you think. Silas Williams is the brilliant geneticist in charge of preparing the U.S. entry into the Olympic Gladiator competition, an internationally sanctioned bloodsport with only one rule: no human DNA is permitted in the design of the entrants. Silas lives and breathes genetics; his designs have led the United States to the gold in every previous event. But the other countries are catching up. Now, desperate for an edge in the upcoming Games, Silas's boss engages an experimental supercomputer to design the genetic code for a gladiator that cannot be beaten. The result is a highly specialized killing machine, its genome never before seen on earth. Not even Silas, with all his genius and experience, can understand the horror he had a hand in making. And no one, he fears, can anticipate the consequences of entrusting the act of creation to a computer's cold logic. Now Silas races to understand what the computer has wrought, aided by a beautiful xenobiologist, Vidonia Joao. Yet as the fast-growing gladiator demonstrates preternatural strength, speed, and--most disquietingly--intelligence, Silas and Vidonia find their scientific curiosity giving way to a most unexpected emotion: sheer terror"--<br/>2012<br/>Cover image <a href="978-0-345-52661-8.jpg">978-0-345-52661-8.jpg</a><br/>Perpustakaan Kuala Lumpur<br/>ISBN 9780345526625<br/>ZBrush creature design : creating dynamic concept imagery for film and gamesent://SD_ILS/0/SD_ILS:2077362025-11-08T07:50:49Z2025-11-08T07:50:49ZSpencer, Scott, 1975-<br/>2012<br/>Perpustakaan Kuala Lumpur<br/>ISBN 9781118024331<br/>ZBrush creature design : creating dynamic concept imagery for film and gamesent://SD_ILS/0/SD_ILS:2126232025-11-08T07:50:49Z2025-11-08T07:50:49ZSpencer, Scott, 1975-<br/>2012<br/>Perpustakaan Kuala Lumpur<br/>ISBN 9781118024331<br/>Mastering Autodesk Revit architecture 2012 : Autodesk official training guideent://SD_ILS/0/SD_ILS:1812372025-11-08T07:50:49Z2025-11-08T07:50:49ZVandezande, James, 1972- Krygiel, Eddy, 1972- Read, Phil 1965-<br/>2011<br/>Perpustakaan Kuala Lumpur Perpustakaan Kuala Lumpur, Cawangan Taman Tun Dr Ismail<br/>ISBN 9780470937495<br/>Jake's parrotent://SD_ILS/0/SD_ILS:1857912025-11-08T07:50:49Z2025-11-08T07:50:49ZEscott, John. Hearn, Paul Ozkan, Yetis Reece, Gavin<br/>2011<br/>Perpustakaan Kuala Lumpur<br/>ISBN 9780194247733<br/>How to create fantasy art for computer games : a complete guide to creating concepts, characters and worldsent://SD_ILS/0/SD_ILS:1369832025-11-08T07:50:49Z2025-11-08T07:50:49ZStoneham, Bill.<br/>2010<br/>Perpustakaan Kuala Lumpur Perpustakaan Kuala Lumpur, Cawangan Taman Tun Dr Ismail<br/>ISBN 9789812459121<br/>End-to-end game development : creating independent serious games and simulations from start to finishent://SD_ILS/0/SD_ILS:1624912025-11-08T07:50:49Z2025-11-08T07:50:49ZIuppa, Nicholas V. Borst, Terry<br/>2010<br/>Perpustakaan Kuala Lumpur<br/>ISBN 9780240811796<br/>Maya for games : modelling and texturing techniques with maya and mudboxent://SD_ILS/0/SD_ILS:1324062025-11-08T07:50:49Z2025-11-08T07:50:49ZIngrassia, Michael.<br/>2009<br/>Perpustakaan Kuala Lumpur, Cawangan Bandar Baru Sentul<br/>ISBN 9780240810645<br/>Maya for games : modelling and texturing techniques with maya and mudboxent://SD_ILS/0/SD_ILS:1324972025-11-08T07:50:49Z2025-11-08T07:50:49ZIngrassia, Michael.<br/>2009<br/>Perpustakaan Kuala Lumpur, Cawangan Taman Tun Dr Ismail<br/>ISBN 9780240810645<br/>Maya for games : modelling and texturing techniques with maya and mudboxent://SD_ILS/0/SD_ILS:1351372025-11-08T07:50:49Z2025-11-08T07:50:49ZIngrassia, Michael.<br/>2009<br/>Perpustakaan Kuala Lumpur<br/>ISBN 9780240810645<br/>Maya for games modelling and texturing techniques with maya and mudboxent://SD_ILS/0/SD_ILS:1375962025-11-08T07:50:49Z2025-11-08T07:50:49ZIngrassia, Michael.<br/>2009<br/>Perpustakaan Kuala Lumpur, Cawangan Bandar Baru Sentul Perpustakaan Kuala Lumpur, Cawangan Taman Tun Dr Ismail<br/>ISBN 9780240810645<br/>Game design workshopent://SD_ILS/0/SD_ILS:1042412025-11-08T07:50:49Z2025-11-08T07:50:49ZFullerton, Tracy Swain, Christopher Hoffman, Steven S.<br/>2008<br/>Perpustakaan Kuala Lumpur, Cawangan Bandar Baru Sentul Perpustakaan Kuala Lumpur<br/>ISBN 9780240809748<br/>Game maker : membina permainan komputer 2Dent://SD_ILS/0/SD_ILS:758122025-11-08T07:50:49Z2025-11-08T07:50:49ZAzhar Mat Zin<br/>2006<br/>Perpustakaan Kuala Lumpur, Cawangan Sri Sabah<br/>ISBN 9789833526178<br/>Character design for mobile devices : mobile games, sprites, and pixel artent://SD_ILS/0/SD_ILS:810362025-11-08T07:50:49Z2025-11-08T07:50:49ZNFGMan<br/>2006<br/>Perpustakaan Kuala Lumpur<br/>ISBN 9789812453549<br/>Game maker : membina permainan komputer 2Dent://SD_ILS/0/SD_ILS:837462025-11-08T07:50:49Z2025-11-08T07:50:49ZAzhar Mat Zin<br/>2006<br/>Perpustakaan Internet Bergerak<br/>ISBN 9789833526178<br/>Game maker : membina permainan komputer 2Dent://SD_ILS/0/SD_ILS:837572025-11-08T07:50:49Z2025-11-08T07:50:49ZAzhar Mat Zin<br/>2006<br/>Perpustakaan Kuala Lumpur, Cawangan Taman Tun Dr Ismail<br/>Game maker : membina permainan komputer 2Dent://SD_ILS/0/SD_ILS:838262025-11-08T07:50:49Z2025-11-08T07:50:49ZAzhar Mat Zin<br/>2006<br/>Perpustakaan Kuala Lumpur, Cawangan Setiawangsa<br/>ISBN 9789833526178<br/>Game maker : membina permainan komputer 2Dent://SD_ILS/0/SD_ILS:839822025-11-08T07:50:49Z2025-11-08T07:50:49ZAzhar Mat Zin<br/>2006<br/>Perpustakaan Jabatan<br/>ISBN 9789833526178<br/>Game maker : membina permainan komputer 2Dent://SD_ILS/0/SD_ILS:841712025-11-08T07:50:49Z2025-11-08T07:50:49ZAzhar Mat Zin<br/>2006<br/>Perpustakaan Kuala Lumpur, Cawangan Desa Tun Razak<br/>ISBN 9789833526178<br/>Game maker : membina permainan komputer 2Dent://SD_ILS/0/SD_ILS:847792025-11-08T07:50:49Z2025-11-08T07:50:49ZAzhar Mat Zin<br/>2006<br/>Perpustakaan Kuala Lumpur, Cawangan Gombak Setia<br/>ISBN 9789833526178<br/>Game maker : membina permainan komputer 2Dent://SD_ILS/0/SD_ILS:850722025-11-08T07:50:49Z2025-11-08T07:50:49ZAzhar Mat Zin<br/>2006<br/>Perpustakaan Kuala Lumpur, Cawangan Bandar Tun Razak<br/>ISBN 9789833526178<br/>Game maker : membina permainan komputer 2Dent://SD_ILS/0/SD_ILS:880232025-11-08T07:50:49Z2025-11-08T07:50:49ZAzhar Mat Zin<br/>2006<br/>Perpustakaan Internet Bergerak<br/>ISBN 9789833526178<br/>Game maker : membina permainan komputer 2Dent://SD_ILS/0/SD_ILS:674362025-11-08T07:50:49Z2025-11-08T07:50:49ZAzhar Mat Zin<br/>2006<br/>Perpustakaan Kuala Lumpur, Cawangan Bandar Tun Razak Perpustakaan Kuala Lumpur, Cawangan Desa Tun Razak Perpustakaan Internet Bergerak Perpustakaan Jabatan Perpustakaan Kuala Lumpur<br/>ISBN 9789833526178<br/>Game maker : membina permainan komputer 2Dent://SD_ILS/0/SD_ILS:735432025-11-08T07:50:49Z2025-11-08T07:50:49ZAzhar Mat Zin<br/>2006<br/>Perpustakaan Kuala Lumpur<br/>Mastering unreal technology : the art of level designent://SD_ILS/0/SD_ILS:553872025-11-08T07:50:49Z2025-11-08T07:50:49ZBusby, Jason Parrish, Zak Van Eenwyk, Joel<br/>2005<br/>Perpustakaan Kuala Lumpur<br/>A Practical guide to enterprise architectureent://SD_ILS/0/SD_ILS:1239862025-11-08T07:50:49Z2025-11-08T07:50:49ZMcGovern, James Ambler, Scott W. Stevens, Michael E. Linn, James Sharan, Vikas<br/>2004<br/>Perpustakaan Kuala Lumpur<br/>ISBN 9780131412750<br/>The web wizard's guide to shockwareent://SD_ILS/0/SD_ILS:211132025-11-08T07:50:49Z2025-11-08T07:50:49ZLengel, James G.<br/>2003<br/>Perpustakaan Kuala Lumpur<br/>ISBN 9780321121721<br/>