Search Results for Computer games -- psychological aspects - Narrowed by: Books SirsiDynix Enterprise http://kllibrary.dbkl.gov.my/client/en_US/pkl/pkl/qu$003dComputer$002bgames$002b--$002bpsychological$002baspects$0026qf$003dFORMAT$002509Format$002509BOOK$002509Books$0026ps$003d300? 2025-11-07T09:33:17Z G.A.M.E mania ent://SD_ILS/0/SD_ILS:142890 2025-11-07T09:33:17Z 2025-11-07T09:33:17Z January, Brendan<br/>2009&#160;2008&#160;2007&#160;2006&#160;2005<br/>Perpustakaan Kuala Lumpur, Cawangan Taman Tun Dr Ismail&#160;Perpustakaan Medan Idaman<br/>ISBN&#160;9789673710010<br/> What vidoe games have to teach us about learning and literacy : revised and updated edition ent://SD_ILS/0/SD_ILS:105392 2025-11-07T09:33:17Z 2025-11-07T09:33:17Z Gee, James Paul<br/>2007<br/>ISBN&#160;9781403984531<br/>