Search Results for Games - Narrowed by: Computer animation SirsiDynix Enterprise http://kllibrary.dbkl.gov.my/client/en_US/pkl/pkl/qu$003dGames$0026qf$003dSUBJECT$002509Subject$002509Computer$002banimation$002509Computer$002banimation$0026ps$003d300? 2025-10-03T08:38:14Z Maya for games : modelling and texturing techniques with maya and mudbox ent://SD_ILS/0/SD_ILS:132406 2025-10-03T08:38:14Z 2025-10-03T08:38:14Z Ingrassia, Michael.<br/>2009<br/>Perpustakaan Kuala Lumpur, Cawangan Bandar Baru Sentul<br/>ISBN&#160;9780240810645<br/> Maya for games : modelling and texturing techniques with maya and mudbox ent://SD_ILS/0/SD_ILS:132497 2025-10-03T08:38:14Z 2025-10-03T08:38:14Z Ingrassia, Michael.<br/>2009<br/>Perpustakaan Kuala Lumpur, Cawangan Taman Tun Dr Ismail<br/>ISBN&#160;9780240810645<br/> Maya for games : modelling and texturing techniques with maya and mudbox ent://SD_ILS/0/SD_ILS:135137 2025-10-03T08:38:14Z 2025-10-03T08:38:14Z Ingrassia, Michael.<br/>2009<br/>Perpustakaan Kuala Lumpur<br/>ISBN&#160;9780240810645<br/> Maya for games modelling and texturing techniques with maya and mudbox ent://SD_ILS/0/SD_ILS:137596 2025-10-03T08:38:14Z 2025-10-03T08:38:14Z Ingrassia, Michael.<br/>2009<br/>Perpustakaan Kuala Lumpur, Cawangan Bandar Baru Sentul&#160;Perpustakaan Kuala Lumpur, Cawangan Taman Tun Dr Ismail<br/>ISBN&#160;9780240810645<br/> A guide to computer animation for tv, games, multimedia and web ent://SD_ILS/0/SD_ILS:11813 2025-10-03T08:38:14Z 2025-10-03T08:38:14Z Kuperberg, Marcia<br/>2002<br/>ISBN&#160;9780240516714<br/> Maya studio projects : game environments and props ent://SD_ILS/0/SD_ILS:130844 2025-10-03T08:38:14Z 2025-10-03T08:38:14Z Mckinley, Michael<br/>2010<br/>Perpustakaan Kuala Lumpur, Cawangan Bandar Baru Sentul&#160;Perpustakaan Kuala Lumpur<br/>ISBN&#160;9780470524039<br/> Maya studio projects game environments and props ent://SD_ILS/0/SD_ILS:136774 2025-10-03T08:38:14Z 2025-10-03T08:38:14Z Mckinley, Michael<br/>2010<br/>Perpustakaan Kuala Lumpur&#160;Perpustakaan Kuala Lumpur, Cawangan Taman Tun Dr Ismail<br/>ISBN&#160;9780470524039<br/> Maya studio projects : game environments and props ent://SD_ILS/0/SD_ILS:180679 2025-10-03T08:38:14Z 2025-10-03T08:38:14Z Mckinley, Michael<br/>2010<br/>Perpustakaan Kuala Lumpur, Cawangan Bandar Baru Sentul<br/>ISBN&#160;9780470524039<br/> Game character development with maya ent://SD_ILS/0/SD_ILS:55144 2025-10-03T08:38:14Z 2025-10-03T08:38:14Z Ward, Antony<br/>2005<br/>Perpustakaan Kuala Lumpur<br/>ISBN&#160;9780735714380<br/> Game character development with maya ent://SD_ILS/0/SD_ILS:44515 2025-10-03T08:38:14Z 2025-10-03T08:38:14Z Ward, Antony<br/>2005<br/>Perpustakaan Kuala Lumpur<br/>ISBN&#160;9780735714380<br/> Animatig real-time game characters ent://SD_ILS/0/SD_ILS:21503 2025-10-03T08:38:14Z 2025-10-03T08:38:14Z Steed, Paul<br/>2003<br/>ISBN&#160;9781584502708<br/>