Search Results for Games - Narrowed by: Computer animationSirsiDynix Enterprisehttp://kllibrary.dbkl.gov.my/client/en_US/pkl/pkl/qu$003dGames$0026qf$003dSUBJECT$002509Subject$002509Computer$002banimation$002509Computer$002banimation$0026ps$003d300?2025-10-03T08:38:14ZMaya for games : modelling and texturing techniques with maya and mudboxent://SD_ILS/0/SD_ILS:1324062025-10-03T08:38:14Z2025-10-03T08:38:14ZIngrassia, Michael.<br/>2009<br/>Perpustakaan Kuala Lumpur, Cawangan Bandar Baru Sentul<br/>ISBN 9780240810645<br/>Maya for games : modelling and texturing techniques with maya and mudboxent://SD_ILS/0/SD_ILS:1324972025-10-03T08:38:14Z2025-10-03T08:38:14ZIngrassia, Michael.<br/>2009<br/>Perpustakaan Kuala Lumpur, Cawangan Taman Tun Dr Ismail<br/>ISBN 9780240810645<br/>Maya for games : modelling and texturing techniques with maya and mudboxent://SD_ILS/0/SD_ILS:1351372025-10-03T08:38:14Z2025-10-03T08:38:14ZIngrassia, Michael.<br/>2009<br/>Perpustakaan Kuala Lumpur<br/>ISBN 9780240810645<br/>Maya for games modelling and texturing techniques with maya and mudboxent://SD_ILS/0/SD_ILS:1375962025-10-03T08:38:14Z2025-10-03T08:38:14ZIngrassia, Michael.<br/>2009<br/>Perpustakaan Kuala Lumpur, Cawangan Bandar Baru Sentul Perpustakaan Kuala Lumpur, Cawangan Taman Tun Dr Ismail<br/>ISBN 9780240810645<br/>A guide to computer animation for tv, games, multimedia and webent://SD_ILS/0/SD_ILS:118132025-10-03T08:38:14Z2025-10-03T08:38:14ZKuperberg, Marcia<br/>2002<br/>ISBN 9780240516714<br/>Maya studio projects : game environments and propsent://SD_ILS/0/SD_ILS:1308442025-10-03T08:38:14Z2025-10-03T08:38:14ZMckinley, Michael<br/>2010<br/>Perpustakaan Kuala Lumpur, Cawangan Bandar Baru Sentul Perpustakaan Kuala Lumpur<br/>ISBN 9780470524039<br/>Maya studio projects game environments and propsent://SD_ILS/0/SD_ILS:1367742025-10-03T08:38:14Z2025-10-03T08:38:14ZMckinley, Michael<br/>2010<br/>Perpustakaan Kuala Lumpur Perpustakaan Kuala Lumpur, Cawangan Taman Tun Dr Ismail<br/>ISBN 9780470524039<br/>Maya studio projects : game environments and propsent://SD_ILS/0/SD_ILS:1806792025-10-03T08:38:14Z2025-10-03T08:38:14ZMckinley, Michael<br/>2010<br/>Perpustakaan Kuala Lumpur, Cawangan Bandar Baru Sentul<br/>ISBN 9780470524039<br/>Game character development with mayaent://SD_ILS/0/SD_ILS:551442025-10-03T08:38:14Z2025-10-03T08:38:14ZWard, Antony<br/>2005<br/>Perpustakaan Kuala Lumpur<br/>ISBN 9780735714380<br/>Game character development with mayaent://SD_ILS/0/SD_ILS:445152025-10-03T08:38:14Z2025-10-03T08:38:14ZWard, Antony<br/>2005<br/>Perpustakaan Kuala Lumpur<br/>ISBN 9780735714380<br/>Animatig real-time game charactersent://SD_ILS/0/SD_ILS:215032025-10-03T08:38:14Z2025-10-03T08:38:14ZSteed, Paul<br/>2003<br/>ISBN 9781584502708<br/>