Search Results for Maya (Computer file) SirsiDynix Enterprise http://kllibrary.dbkl.gov.my/client/en_US/pkl/pkl/qu$003dMaya$002b$002528Computer$002bfile$002529$0026ic$003dtrue$0026ps$003d300$0026isd$003dtrue? 2025-11-06T11:23:50Z Introducing Autodesk Maya 2012 ent://SD_ILS/0/SD_ILS:175674 2025-11-06T11:23:50Z 2025-11-06T11:23:50Z Derakhshani, Dariush<br/>2011<br/>Perpustakaan Kuala Lumpur&#160;Perpustakaan Kuala Lumpur, Cawangan Taman Tun Dr Ismail&#160;Perpustakaan Kuala Lumpur, Cawangan Bandar Baru Sentul<br/>ISBN&#160;9780470900215<br/> How to cheat in Maya 2010 : tools and techniques for the Maya Animator ent://SD_ILS/0/SD_ILS:162497 2025-11-06T11:23:50Z 2025-11-06T11:23:50Z Luhta, Eric<br/>2010<br/>Perpustakaan Kuala Lumpur&#160;Perpustakaan Kuala Lumpur, Cawangan Taman Tun Dr Ismail<br/>ISBN&#160;9780240811888<br/> How to cheat in Maya 2010 : tools and techniques for the Maya Animator ent://SD_ILS/0/SD_ILS:173607 2025-11-06T11:23:50Z 2025-11-06T11:23:50Z Luhta, Eric<br/>2010<br/>Perpustakaan Kuala Lumpur&#160;Perpustakaan Kuala Lumpur, Cawangan Taman Tun Dr Ismail<br/>ISBN&#160;9780240811888<br/> How to cheat in Maya 2010 : tools and techniques for the Maya Animator ent://SD_ILS/0/SD_ILS:211063 2025-11-06T11:23:50Z 2025-11-06T11:23:50Z Luhta, Eric<br/>2010<br/>Perpustakaan Kuala Lumpur<br/>ISBN&#160;9780240811888<br/> Maya studio projects. Photorealistic characters ent://SD_ILS/0/SD_ILS:191490 2025-11-06T11:23:50Z 2025-11-06T11:23:50Z Palamar, Todd.<br/>&quot;The bar keeps getting higher for Maya artists to create human characters that look more, well, human. Autodesk Maya 2012 has the sophisticated tools to make realistic characters, but human artists still need to know how to harness them to get results that audiences believe.Maya Studio Projects: Photorealistic Characters is an all-projects book that shows you how to use Maya 2012's tools to make realistic characters that are ready for professional-level films, videos, and games. Start with a skeleton to create a character; build a facial rig; create different hair styles; use Maya's Fur to create swarthy facial hair such as a beard; experiment with textures and nParticles; fashion your character's shirt and bomber jacket using Maya's nCloth; and understand the process of Performance Capture.Projects serve as a guide for readers to complete their own version. Each project comes with starter, intermediate, and final Maya scene files to validate results, as well as real-world videos for reference.The projects are ideal for professionals already in the field who want to enhance their skill set and also for advanced students who are getting ready to break into the field&quot;--<br/>2011<br/>Perpustakaan Kuala Lumpur, Cawangan Taman Tun Dr Ismail&#160;Perpustakaan Kuala Lumpur<br/>ISBN&#160;9780470944974<br/> Maya studio projects. Photorealistic characters ent://SD_ILS/0/SD_ILS:175677 2025-11-06T11:23:50Z 2025-11-06T11:23:50Z Palamar, Todd.<br/>2011<br/>Perpustakaan Kuala Lumpur&#160;Perpustakaan Kuala Lumpur, Cawangan Taman Tun Dr Ismail<br/>ISBN&#160;9780470944974<br/> Mastering Autodesk Maya 2012 : ent://SD_ILS/0/SD_ILS:190398 2025-11-06T11:23:50Z 2025-11-06T11:23:50Z Palamar, Todd.&#160;Keller, Eric<br/>2011<br/>Perpustakaan Kuala Lumpur<br/>ISBN&#160;9780470919774<br/> Mastering Autodesk Maya 2012 ent://SD_ILS/0/SD_ILS:172236 2025-11-06T11:23:50Z 2025-11-06T11:23:50Z Palamar, Todd.&#160;Keller, Eric<br/>2011<br/>Perpustakaan Kuala Lumpur<br/>ISBN&#160;9780470919774<br/> Introducing Autodesk Maya 2013 ent://SD_ILS/0/SD_ILS:207099 2025-11-06T11:23:50Z 2025-11-06T11:23:50Z Derakhshani, Dariush.<br/>2012<br/>Perpustakaan Kuala Lumpur<br/>ISBN&#160;9781118130568<br/> Maya studio projects : game environments and props ent://SD_ILS/0/SD_ILS:130844 2025-11-06T11:23:50Z 2025-11-06T11:23:50Z Mckinley, Michael<br/>2010<br/>Perpustakaan Kuala Lumpur, Cawangan Bandar Baru Sentul&#160;Perpustakaan Kuala Lumpur<br/>ISBN&#160;9780470524039<br/> Maya studio projects game environments and props ent://SD_ILS/0/SD_ILS:136774 2025-11-06T11:23:50Z 2025-11-06T11:23:50Z Mckinley, Michael<br/>2010<br/>Perpustakaan Kuala Lumpur&#160;Perpustakaan Kuala Lumpur, Cawangan Taman Tun Dr Ismail<br/>ISBN&#160;9780470524039<br/> Maya studio projects : game environments and props ent://SD_ILS/0/SD_ILS:180679 2025-11-06T11:23:50Z 2025-11-06T11:23:50Z Mckinley, Michael<br/>2010<br/>Perpustakaan Kuala Lumpur, Cawangan Bandar Baru Sentul<br/>ISBN&#160;9780470524039<br/> Introducing maya 2009 ent://SD_ILS/0/SD_ILS:118893 2025-11-06T11:23:50Z 2025-11-06T11:23:50Z Derakshani, Dariush<br/>2009<br/>Perpustakaan Kuala Lumpur<br/>ISBN&#160;9780470372371<br/> Mastering maya 2009 ent://SD_ILS/0/SD_ILS:118980 2025-11-06T11:23:50Z 2025-11-06T11:23:50Z Keller, Eric<br/>2009<br/>Perpustakaan Kuala Lumpur<br/>ISBN&#160;9780470392201<br/> Mastering maya 2009 ent://SD_ILS/0/SD_ILS:123658 2025-11-06T11:23:50Z 2025-11-06T11:23:50Z Keller, Eric<br/>2009<br/>Perpustakaan Kuala Lumpur<br/>ISBN&#160;9780470392201<br/> Introducing maya 2009 ent://SD_ILS/0/SD_ILS:126481 2025-11-06T11:23:50Z 2025-11-06T11:23:50Z Derakshani, Dariush<br/>2009<br/>Perpustakaan Kuala Lumpur<br/>ISBN&#160;9780470372371<br/> Maya for games : modelling and texturing techniques with maya and mudbox ent://SD_ILS/0/SD_ILS:132406 2025-11-06T11:23:50Z 2025-11-06T11:23:50Z Ingrassia, Michael.<br/>2009<br/>Perpustakaan Kuala Lumpur, Cawangan Bandar Baru Sentul<br/>ISBN&#160;9780240810645<br/> Maya for games : modelling and texturing techniques with maya and mudbox ent://SD_ILS/0/SD_ILS:132497 2025-11-06T11:23:50Z 2025-11-06T11:23:50Z Ingrassia, Michael.<br/>2009<br/>Perpustakaan Kuala Lumpur, Cawangan Taman Tun Dr Ismail<br/>ISBN&#160;9780240810645<br/> Maya for games : modelling and texturing techniques with maya and mudbox ent://SD_ILS/0/SD_ILS:135137 2025-11-06T11:23:50Z 2025-11-06T11:23:50Z Ingrassia, Michael.<br/>2009<br/>Perpustakaan Kuala Lumpur<br/>ISBN&#160;9780240810645<br/> Maya for games modelling and texturing techniques with maya and mudbox ent://SD_ILS/0/SD_ILS:137596 2025-11-06T11:23:50Z 2025-11-06T11:23:50Z Ingrassia, Michael.<br/>2009<br/>Perpustakaan Kuala Lumpur, Cawangan Bandar Baru Sentul&#160;Perpustakaan Kuala Lumpur, Cawangan Taman Tun Dr Ismail<br/>ISBN&#160;9780240810645<br/> Learning autodesk maya 2009 : the modeling and animation handbook ent://SD_ILS/0/SD_ILS:118932 2025-11-06T11:23:50Z 2025-11-06T11:23:50Z 2008<br/>Perpustakaan Kuala Lumpur<br/>ISBN&#160;9781897177525<br/> Learning autodesk maya 2009 the modeling and animation handbook ent://SD_ILS/0/SD_ILS:125364 2025-11-06T11:23:50Z 2025-11-06T11:23:50Z 2008<br/>Perpustakaan Kuala Lumpur<br/>ISBN&#160;9781897177525<br/> The art of maya : an introduction to 3D computer graphics ent://SD_ILS/0/SD_ILS:95610 2025-11-06T11:23:50Z 2025-11-06T11:23:50Z 2007<br/>Perpustakaan Jabatan&#160;Perpustakaan Kuala Lumpur&#160;Perpustakaan Kuala Lumpur, Cawangan Taman Tun Dr Ismail<br/>ISBN&#160;9781897177471<br/> Learning autodesk maya 2008 ent://SD_ILS/0/SD_ILS:95751 2025-11-06T11:23:50Z 2025-11-06T11:23:50Z 2007<br/>Perpustakaan Jabatan&#160;Perpustakaan Kuala Lumpur&#160;Perpustakaan Kuala Lumpur, Cawangan Taman Tun Dr Ismail<br/>ISBN&#160;9781897177426<br/> The art of maya : an introduction to 3D computer graphics ent://SD_ILS/0/SD_ILS:96828 2025-11-06T11:23:50Z 2025-11-06T11:23:50Z 2007<br/>Perpustakaan Jabatan&#160;Perpustakaan Kuala Lumpur&#160;Perpustakaan Kuala Lumpur, Cawangan Setiawangsa&#160;Perpustakaan Kuala Lumpur, Cawangan Taman Tun Dr Ismail<br/>ISBN&#160;9781897177471<br/> Learning autodesk maya 2008 ent://SD_ILS/0/SD_ILS:97836 2025-11-06T11:23:50Z 2025-11-06T11:23:50Z 2007<br/>Perpustakaan Kuala Lumpur, Cawangan Bandar Baru Sentul&#160;Perpustakaan Kuala Lumpur&#160;Perpustakaan Kuala Lumpur, Cawangan Setiawangsa<br/>ISBN&#160;9781897177426<br/> The art of maya : an introduction to 3D computer graphics ent://SD_ILS/0/SD_ILS:97851 2025-11-06T11:23:50Z 2025-11-06T11:23:50Z 2007<br/>Perpustakaan Kuala Lumpur, Cawangan Bandar Baru Sentul<br/>ISBN&#160;9781897177471<br/> Learning autodesk maya 2008 ent://SD_ILS/0/SD_ILS:97858 2025-11-06T11:23:50Z 2025-11-06T11:23:50Z 2007<br/>Perpustakaan Kuala Lumpur, Cawangan Taman Tun Dr Ismail<br/>ISBN&#160;9781897177426<br/> Game character development with maya ent://SD_ILS/0/SD_ILS:55144 2025-11-06T11:23:50Z 2025-11-06T11:23:50Z Ward, Antony<br/>2005<br/>Perpustakaan Kuala Lumpur<br/>ISBN&#160;9780735714380<br/> Maya 6 killertips ent://SD_ILS/0/SD_ILS:44257 2025-11-06T11:23:50Z 2025-11-06T11:23:50Z Hanson, Eric&#160;Ibrahim, Kenneth&#160;Nijmeh, Alex<br/>2005<br/>Perpustakaan Kuala Lumpur<br/>ISBN&#160;9780321278531<br/> Game character development with maya ent://SD_ILS/0/SD_ILS:44515 2025-11-06T11:23:50Z 2025-11-06T11:23:50Z Ward, Antony<br/>2005<br/>Perpustakaan Kuala Lumpur<br/>ISBN&#160;9780735714380<br/> Inside photoshop 7 ent://SD_ILS/0/SD_ILS:55367 2025-11-06T11:23:50Z 2025-11-06T11:23:50Z Bouton, Gary David&#160;Bouton, Barbara Mancuso&#160;Nathanson, Mara Zebest<br/>2003<br/>Perpustakaan Kuala Lumpur<br/> The maya 4.5 handbook ent://SD_ILS/0/SD_ILS:21498 2025-11-06T11:23:50Z 2025-11-06T11:23:50Z Watkins, Adam<br/>2003<br/>ISBN&#160;9781584502340<br/> Inside photoshop 7 ent://SD_ILS/0/SD_ILS:44244 2025-11-06T11:23:50Z 2025-11-06T11:23:50Z Bouton, Gary David&#160;Bouton, Barbara Mancuso&#160;Nathanson, Mara Zebest<br/>2003<br/>ISBN&#160;9780735712416<br/>