Search Results for Three-dimensions display systems - Narrowed by: Reference SirsiDynix Enterprise http://kllibrary.dbkl.gov.my/client/en_US/pkl/pkl/qu$003dThree-dimensions$002bdisplay$002bsystems$0026qf$003dLOCATION$002509Shelf$002bLocation$0025091$00253AREFERENCE$002509Reference$0026ic$003dtrue$0026ps$003d300? 2025-11-07T19:24:52Z Animation (3D digital) : advanced ent://SD_ILS/0/SD_ILS:240628 2025-11-07T19:24:52Z 2025-11-07T19:24:52Z 3G Elearning<br/>2016<br/>Perpustakaan Kuala Lumpur<br/>ISBN&#160;9789351157656<br/> Animation (3D digital) : advanced ent://SD_ILS/0/SD_ILS:251500 2025-11-07T19:24:52Z 2025-11-07T19:24:52Z 3G Elearning<br/>2016<br/>Perpustakaan Kuala Lumpur<br/>ISBN&#160;9789351157656<br/> Mastering AutoCAD Civil 3D 2016 ent://SD_ILS/0/SD_ILS:242641 2025-11-07T19:24:52Z 2025-11-07T19:24:52Z Davenport, Cyndy&#160;Voiculescu, Ishka, author<br/>2015<br/>Perpustakaan Kuala Lumpur<br/>ISBN&#160;9781119059745<br/> Mastering Autodesk Maya 2012 : ent://SD_ILS/0/SD_ILS:190398 2025-11-07T19:24:52Z 2025-11-07T19:24:52Z Palamar, Todd.&#160;Keller, Eric<br/>2011<br/>Perpustakaan Kuala Lumpur<br/>ISBN&#160;9780470919774<br/> Maya studio projects. Photorealistic characters ent://SD_ILS/0/SD_ILS:191490 2025-11-07T19:24:52Z 2025-11-07T19:24:52Z Palamar, Todd.<br/>&quot;The bar keeps getting higher for Maya artists to create human characters that look more, well, human. Autodesk Maya 2012 has the sophisticated tools to make realistic characters, but human artists still need to know how to harness them to get results that audiences believe.Maya Studio Projects: Photorealistic Characters is an all-projects book that shows you how to use Maya 2012's tools to make realistic characters that are ready for professional-level films, videos, and games. Start with a skeleton to create a character; build a facial rig; create different hair styles; use Maya's Fur to create swarthy facial hair such as a beard; experiment with textures and nParticles; fashion your character's shirt and bomber jacket using Maya's nCloth; and understand the process of Performance Capture.Projects serve as a guide for readers to complete their own version. Each project comes with starter, intermediate, and final Maya scene files to validate results, as well as real-world videos for reference.The projects are ideal for professionals already in the field who want to enhance their skill set and also for advanced students who are getting ready to break into the field&quot;--<br/>2011<br/>Perpustakaan Kuala Lumpur, Cawangan Taman Tun Dr Ismail&#160;Perpustakaan Kuala Lumpur<br/>ISBN&#160;9780470944974<br/> Mastering Autodesk Maya 2012 ent://SD_ILS/0/SD_ILS:172236 2025-11-07T19:24:52Z 2025-11-07T19:24:52Z Palamar, Todd.&#160;Keller, Eric<br/>2011<br/>Perpustakaan Kuala Lumpur<br/>ISBN&#160;9780470919774<br/> Introducing Autodesk Maya 2012 ent://SD_ILS/0/SD_ILS:175674 2025-11-07T19:24:52Z 2025-11-07T19:24:52Z Derakhshani, Dariush<br/>2011<br/>Perpustakaan Kuala Lumpur&#160;Perpustakaan Kuala Lumpur, Cawangan Taman Tun Dr Ismail&#160;Perpustakaan Kuala Lumpur, Cawangan Bandar Baru Sentul<br/>ISBN&#160;9780470900215<br/> Maya studio projects. Photorealistic characters ent://SD_ILS/0/SD_ILS:175677 2025-11-07T19:24:52Z 2025-11-07T19:24:52Z Palamar, Todd.<br/>2011<br/>Perpustakaan Kuala Lumpur&#160;Perpustakaan Kuala Lumpur, Cawangan Taman Tun Dr Ismail<br/>ISBN&#160;9780470944974<br/> Autocad civil 3D 2008 : Procedures and applications ent://SD_ILS/0/SD_ILS:104151 2025-11-07T19:24:52Z 2025-11-07T19:24:52Z Ward, harry O.<br/>2007<br/>Perpustakaan Kuala Lumpur, Cawangan Bandar Baru Sentul&#160;Perpustakaan Kuala Lumpur<br/>ISBN&#160;9780131592315<br/> Creative 3-D display and interaction interfaces : a trans-disciplinary approach ent://SD_ILS/0/SD_ILS:84434 2025-11-07T19:24:52Z 2025-11-07T19:24:52Z Blundell, Barry.&#160;Schwarz , Adam J.<br/>2006<br/>Perpustakaan Jabatan&#160;Perpustakaan Kuala Lumpur&#160;Perpustakaan Kuala Lumpur, Cawangan Taman Tun Dr Ismail<br/>ISBN&#160;9780471482710<br/>