Search Results for Video games &mdash; -- Design. SirsiDynix Enterprise http://kllibrary.dbkl.gov.my/client/en_US/pkl/pkl/qu$003dVideo$002bgames$002b$0025E2$002580$002594$002b$002b--$002b$002bDesign.$0026ps$003d300?dt=list 2026-01-26T23:26:24Z Game design : how to create video and tabletop games, start to finish ent://SD_ILS/0/SD_ILS:207454 2026-01-26T23:26:24Z 2026-01-26T23:26:24Z Pulsipher, Lewis, 1951-<br/>2012<br/>ISBN&#160;9780786469529<br/> Resonant games : design principles for learning games that connect hearts, minds, and the everyday ent://SD_ILS/0/SD_ILS:270981 2026-01-26T23:26:24Z 2026-01-26T23:26:24Z 2018<br/>Perpustakaan Kuala Lumpur<br/>ISBN&#160;9780262037808<br/> Blood, Sweat, and Pixels : the triumphant, turbulent stories behind how video games are made ent://SD_ILS/0/SD_ILS:265337 2026-01-26T23:26:24Z 2026-01-26T23:26:24Z Schreier, Jason<br/>2017<br/>Perpustakaan Kuala Lumpur, Cawangan Setiawangsa<br/>ISBN&#160;9780062651235<br/> Cooling For Kids Volume 1 Create Your Own Videogames With Scratch ent://SD_ILS/0/SD_ILS:266418 2026-01-26T23:26:24Z 2026-01-26T23:26:24Z 2017<br/>Perpustakaan Kuala Lumpur, Cawangan Taman Tun Dr Ismail<br/>ISBN&#160;9788854411883<br/> E-Sports Game Design ent://SD_ILS/0/SD_ILS:269058 2026-01-26T23:26:24Z 2026-01-26T23:26:24Z McCarthy, Cecilia Pinto<br/>2017<br/>ISBN&#160;9781599538921<br/> Video game design : principles and practices from the ground up ent://SD_ILS/0/SD_ILS:234922 2026-01-26T23:26:24Z 2026-01-26T23:26:24Z Salmond, Michael, author<br/>2016<br/>Perpustakaan Kuala Lumpur, Cawangan Taman Tun Dr Ismail&#160;Perpustakaan Lembah Pantai&#160;Perpustakaan Kuala Lumpur, Cawangan Bandar Baru Sentul<br/>ISBN&#160;9781472567482<br/> 1000 incredible costume &amp; cosplay ideas : a showcase of creative characters from anime, manga, video games, movies, comics and more! ent://SD_ILS/0/SD_ILS:202237 2026-01-26T23:26:24Z 2026-01-26T23:26:24Z Han, Yaya&#160;DeBlasio, Allison&#160;Marsocci, Joey<br/>2013<br/>Perpustakaan Kuala Lumpur<br/>ISBN&#160;9789814394666<br/> The art of Watch Dogs ent://SD_ILS/0/SD_ILS:226287 2026-01-26T23:26:24Z 2026-01-26T23:26:24Z McVittie, Andy<br/>2013<br/>Perpustakaan Jabatan<br/>ISBN&#160;9781781169001<br/> Valkyria chronicles design archive ent://SD_ILS/0/SD_ILS:188701 2026-01-26T23:26:24Z 2026-01-26T23:26:24Z Kudou, Tsuyoshi.&#160;Tan, Al Andy.&#160;Crenter Inc.&#160;Rivage Inc.<br/>2011<br/>Perpustakaan Kuala Lumpur<br/>ISBN&#160;9781926778167<br/> PSP game creation for teens ent://SD_ILS/0/SD_ILS:184319 2026-01-26T23:26:24Z 2026-01-26T23:26:24Z Duggan, Michael, 1976-<br/>2011<br/>ISBN&#160;9781435457843<br/> How to create fantasy art for computer games : a complete guide to creating concepts, characters and worlds ent://SD_ILS/0/SD_ILS:136983 2026-01-26T23:26:24Z 2026-01-26T23:26:24Z Stoneham, Bill.<br/>2010<br/>Perpustakaan Kuala Lumpur&#160;Perpustakaan Kuala Lumpur, Cawangan Taman Tun Dr Ismail<br/>ISBN&#160;9789812459121<br/> End-to-end game development : creating independent serious games and simulations from start to finish ent://SD_ILS/0/SD_ILS:162491 2026-01-26T23:26:24Z 2026-01-26T23:26:24Z Iuppa, Nicholas V.&#160;Borst, Terry<br/>2010<br/>Perpustakaan Kuala Lumpur<br/>ISBN&#160;9780240811796<br/> Making great games : an insider's guide to designing and developing the world's greatest video games ent://SD_ILS/0/SD_ILS:187539 2026-01-26T23:26:24Z 2026-01-26T23:26:24Z Wyman, Michael, Thornyon<br/>2010<br/>Perpustakaan Kuala Lumpur<br/>ISBN&#160;9780240812854<br/> The race for a new game machine : Creating the chips inside the xbox 360 &amp; the playstation 3 ent://SD_ILS/0/SD_ILS:123674 2026-01-26T23:26:24Z 2026-01-26T23:26:24Z Shippy, David<br/>2009<br/>Perpustakaan Jabatan<br/>ISBN&#160;9780806531014<br/> The race for a new game machine : Creating the chips inside the xbox 360 &amp; the playstation 3 ent://SD_ILS/0/SD_ILS:123842 2026-01-26T23:26:24Z 2026-01-26T23:26:24Z Shippy, David<br/>2009<br/>ISBN&#160;9780806531014<br/> Maya for games : modelling and texturing techniques with maya and mudbox ent://SD_ILS/0/SD_ILS:132406 2026-01-26T23:26:24Z 2026-01-26T23:26:24Z Ingrassia, Michael.<br/>2009<br/>Perpustakaan Kuala Lumpur, Cawangan Bandar Baru Sentul<br/>ISBN&#160;9780240810645<br/> Maya for games : modelling and texturing techniques with maya and mudbox ent://SD_ILS/0/SD_ILS:132497 2026-01-26T23:26:24Z 2026-01-26T23:26:24Z Ingrassia, Michael.<br/>2009<br/>Perpustakaan Kuala Lumpur, Cawangan Taman Tun Dr Ismail<br/>ISBN&#160;9780240810645<br/> Maya for games : modelling and texturing techniques with maya and mudbox ent://SD_ILS/0/SD_ILS:135137 2026-01-26T23:26:24Z 2026-01-26T23:26:24Z Ingrassia, Michael.<br/>2009<br/>Perpustakaan Kuala Lumpur<br/>ISBN&#160;9780240810645<br/> Maya for games modelling and texturing techniques with maya and mudbox ent://SD_ILS/0/SD_ILS:137596 2026-01-26T23:26:24Z 2026-01-26T23:26:24Z Ingrassia, Michael.<br/>2009<br/>Perpustakaan Kuala Lumpur, Cawangan Bandar Baru Sentul&#160;Perpustakaan Kuala Lumpur, Cawangan Taman Tun Dr Ismail<br/>ISBN&#160;9780240810645<br/> Nintendo Wii Flash game creator's guide : Design, develop, and your games online ent://SD_ILS/0/SD_ILS:114879 2026-01-26T23:26:24Z 2026-01-26T23:26:24Z Perkins, Todd.<br/>2008<br/>ISBN&#160;9780071545259<br/> The ultimate guide to video game writing and design ent://SD_ILS/0/SD_ILS:99808 2026-01-26T23:26:24Z 2026-01-26T23:26:24Z Dille, Flint<br/>2007<br/>ISBN&#160;9781580650663<br/> The game asset pipeline ent://SD_ILS/0/SD_ILS:60577 2026-01-26T23:26:24Z 2026-01-26T23:26:24Z Carter, Ben<br/>2004<br/>ISBN&#160;9781584503422<br/>