Search Results for Video games — -- Design.SirsiDynix Enterprisehttp://kllibrary.dbkl.gov.my/client/en_US/pkl/pkl/qu$003dVideo$002bgames$002b$0025E2$002580$002594$002b$002b--$002b$002bDesign.$0026ps$003d300$0026isd$003dtrue?dt=list2026-01-27T03:17:35ZGame design : how to create video and tabletop games, start to finishent://SD_ILS/0/SD_ILS:2074542026-01-27T03:17:35Z2026-01-27T03:17:35ZPulsipher, Lewis, 1951-<br/>2012<br/>ISBN 9780786469529<br/>Resonant games : design principles for learning games that connect hearts, minds, and the everydayent://SD_ILS/0/SD_ILS:2709812026-01-27T03:17:35Z2026-01-27T03:17:35Z2018<br/>Perpustakaan Kuala Lumpur<br/>ISBN 9780262037808<br/>Blood, Sweat, and Pixels : the triumphant, turbulent stories behind how video games are madeent://SD_ILS/0/SD_ILS:2653372026-01-27T03:17:35Z2026-01-27T03:17:35ZSchreier, Jason<br/>2017<br/>Perpustakaan Kuala Lumpur, Cawangan Setiawangsa<br/>ISBN 9780062651235<br/>Cooling For Kids Volume 1 Create Your Own Videogames With Scratchent://SD_ILS/0/SD_ILS:2664182026-01-27T03:17:35Z2026-01-27T03:17:35Z2017<br/>Perpustakaan Kuala Lumpur, Cawangan Taman Tun Dr Ismail<br/>ISBN 9788854411883<br/>E-Sports Game Designent://SD_ILS/0/SD_ILS:2690582026-01-27T03:17:35Z2026-01-27T03:17:35ZMcCarthy, Cecilia Pinto<br/>2017<br/>ISBN 9781599538921<br/>Video game design : principles and practices from the ground upent://SD_ILS/0/SD_ILS:2349222026-01-27T03:17:35Z2026-01-27T03:17:35ZSalmond, Michael, author<br/>2016<br/>Perpustakaan Kuala Lumpur, Cawangan Taman Tun Dr Ismail Perpustakaan Lembah Pantai Perpustakaan Kuala Lumpur, Cawangan Bandar Baru Sentul<br/>ISBN 9781472567482<br/>1000 incredible costume & cosplay ideas : a showcase of creative characters from anime, manga, video games, movies, comics and more!ent://SD_ILS/0/SD_ILS:2022372026-01-27T03:17:35Z2026-01-27T03:17:35ZHan, Yaya DeBlasio, Allison Marsocci, Joey<br/>2013<br/>Perpustakaan Kuala Lumpur<br/>ISBN 9789814394666<br/>The art of Watch Dogsent://SD_ILS/0/SD_ILS:2262872026-01-27T03:17:35Z2026-01-27T03:17:35ZMcVittie, Andy<br/>2013<br/>Perpustakaan Jabatan<br/>ISBN 9781781169001<br/>Valkyria chronicles design archiveent://SD_ILS/0/SD_ILS:1887012026-01-27T03:17:35Z2026-01-27T03:17:35ZKudou, Tsuyoshi. Tan, Al Andy. Crenter Inc. Rivage Inc.<br/>2011<br/>Perpustakaan Kuala Lumpur<br/>ISBN 9781926778167<br/>PSP game creation for teensent://SD_ILS/0/SD_ILS:1843192026-01-27T03:17:35Z2026-01-27T03:17:35ZDuggan, Michael, 1976-<br/>2011<br/>ISBN 9781435457843<br/>How to create fantasy art for computer games : a complete guide to creating concepts, characters and worldsent://SD_ILS/0/SD_ILS:1369832026-01-27T03:17:35Z2026-01-27T03:17:35ZStoneham, Bill.<br/>2010<br/>Perpustakaan Kuala Lumpur Perpustakaan Kuala Lumpur, Cawangan Taman Tun Dr Ismail<br/>ISBN 9789812459121<br/>End-to-end game development : creating independent serious games and simulations from start to finishent://SD_ILS/0/SD_ILS:1624912026-01-27T03:17:35Z2026-01-27T03:17:35ZIuppa, Nicholas V. Borst, Terry<br/>2010<br/>Perpustakaan Kuala Lumpur<br/>ISBN 9780240811796<br/>Making great games : an insider's guide to designing and developing the world's greatest video gamesent://SD_ILS/0/SD_ILS:1875392026-01-27T03:17:35Z2026-01-27T03:17:35ZWyman, Michael, Thornyon<br/>2010<br/>Perpustakaan Kuala Lumpur<br/>ISBN 9780240812854<br/>The race for a new game machine : Creating the chips inside the xbox 360 & the playstation 3ent://SD_ILS/0/SD_ILS:1236742026-01-27T03:17:35Z2026-01-27T03:17:35ZShippy, David<br/>2009<br/>Perpustakaan Jabatan<br/>ISBN 9780806531014<br/>The race for a new game machine : Creating the chips inside the xbox 360 & the playstation 3ent://SD_ILS/0/SD_ILS:1238422026-01-27T03:17:35Z2026-01-27T03:17:35ZShippy, David<br/>2009<br/>ISBN 9780806531014<br/>Maya for games : modelling and texturing techniques with maya and mudboxent://SD_ILS/0/SD_ILS:1324062026-01-27T03:17:35Z2026-01-27T03:17:35ZIngrassia, Michael.<br/>2009<br/>Perpustakaan Kuala Lumpur, Cawangan Bandar Baru Sentul<br/>ISBN 9780240810645<br/>Maya for games : modelling and texturing techniques with maya and mudboxent://SD_ILS/0/SD_ILS:1324972026-01-27T03:17:35Z2026-01-27T03:17:35ZIngrassia, Michael.<br/>2009<br/>Perpustakaan Kuala Lumpur, Cawangan Taman Tun Dr Ismail<br/>ISBN 9780240810645<br/>Maya for games : modelling and texturing techniques with maya and mudboxent://SD_ILS/0/SD_ILS:1351372026-01-27T03:17:35Z2026-01-27T03:17:35ZIngrassia, Michael.<br/>2009<br/>Perpustakaan Kuala Lumpur<br/>ISBN 9780240810645<br/>Maya for games modelling and texturing techniques with maya and mudboxent://SD_ILS/0/SD_ILS:1375962026-01-27T03:17:35Z2026-01-27T03:17:35ZIngrassia, Michael.<br/>2009<br/>Perpustakaan Kuala Lumpur, Cawangan Bandar Baru Sentul Perpustakaan Kuala Lumpur, Cawangan Taman Tun Dr Ismail<br/>ISBN 9780240810645<br/>Nintendo Wii Flash game creator's guide : Design, develop, and your games onlineent://SD_ILS/0/SD_ILS:1148792026-01-27T03:17:35Z2026-01-27T03:17:35ZPerkins, Todd.<br/>2008<br/>ISBN 9780071545259<br/>The ultimate guide to video game writing and designent://SD_ILS/0/SD_ILS:998082026-01-27T03:17:35Z2026-01-27T03:17:35ZDille, Flint<br/>2007<br/>ISBN 9781580650663<br/>The game asset pipelineent://SD_ILS/0/SD_ILS:605772026-01-27T03:17:35Z2026-01-27T03:17:35ZCarter, Ben<br/>2004<br/>ISBN 9781584503422<br/>