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Loguidice, Bill Christina T. Loguidice Loguidice, Bill Christina T. Loguidice
2012
Perpustakaan Medan Idaman
ISBN
9780789748966
Excerpt:
Video games equiptment and supplies
Relevance:
0.0000
Sloan, Daniel Sloan, Daniel
2011
Perpustakaan Kuala Lumpur
ISBN
9780470825129
Excerpt:
Playing to win: nintendo and the video game industry greatest comeback/ Sloan, Daniel
Relevance:
0.0000
Kudou, Tsuyoshi. Tan, Al Andy. Crenter Inc. Rivage Inc. Kudou, Tsuyoshi.
2011
Perpustakaan Kuala Lumpur
ISBN
9781926778167
Excerpt:
Video games.
Relevance:
0.0000
Palamar, Todd. Palamar, Todd.
"The bar keeps getting higher for Maya artists to create human characters that look more, well, human. Autodesk Maya 2012 has the sophisticated tools to make realistic characters, but human artists still need to know how to harness them to get results that audiences believe.Maya Studio Projects: Photorealistic Characters is an all-projects book that shows you how to use Maya 2012's tools to make realistic characters that are ready for professional-level films, videos, and games. Start with a skeleton to create a character; build a facial rig; create different hair styles; use Maya's Fur to create swarthy facial hair such as a beard; experiment with textures and nParticles; fashion your character's shirt and bomber jacket using Maya's nCloth; and understand the process of Performance Capture.Projects serve as a guide for readers to complete their own version. Each project comes with starter, intermediate, and final Maya scene files to validate results, as well as real-world videos for reference.The projects are ideal for professionals already in the field who want to enhance their skill set and also for advanced students who are getting ready to break into the field"--
2011
Perpustakaan Kuala Lumpur, Cawangan Taman Tun Dr Ismail Perpustakaan Kuala Lumpur
ISBN
9780470944974
Excerpt:
Video game characters.
Relevance:
0.0000
Duggan, Michael, 1976- Duggan, Michael, 1976-
2011
ISBN
9781435457843
Excerpt:
Video games -- Design.
Relevance:
0.0000
McQuade, Samuel C. Gentry, Sarah. Colt, James P. Rogers, Marcus K. McQuade, Samuel C.
2011
Perpustakaan Kuala Lumpur Perpustakaan Lembah Pantai
ISBN
9781604136968
Excerpt:
Video game addiction -- Popular works
Relevance:
0.0000
Palamar, Todd. Palamar, Todd.
2011
Perpustakaan Kuala Lumpur Perpustakaan Kuala Lumpur, Cawangan Taman Tun Dr Ismail
ISBN
9780470944974
Excerpt:
Video game characters
Relevance:
0.0000
Wong, Jimmy Wong, Jimmy
2010
Perpustakaan Kuala Lumpur (Kanak-Kanak)
ISBN
9789675400544
Excerpt:
Video game / Wong, Jimmy
Relevance:
0.0000
Mckinley, Michael Mckinley, Michael
2010
Perpustakaan Kuala Lumpur, Cawangan Bandar Baru Sentul Perpustakaan Kuala Lumpur
ISBN
9780470524039
Excerpt:
Maya studio projects : game environments and props / Mckinley, Michael
Relevance:
0.0000
Mckinley, Michael Mckinley, Michael
2010
Perpustakaan Kuala Lumpur Perpustakaan Kuala Lumpur, Cawangan Taman Tun Dr Ismail
ISBN
9780470524039
Excerpt:
Maya studio projects game environments and props / Mckinley, Michael
Relevance:
0.0000
Stoneham, Bill. Stoneham, Bill.
2010
Perpustakaan Kuala Lumpur Perpustakaan Kuala Lumpur, Cawangan Taman Tun Dr Ismail
ISBN
9789812459121
Excerpt:
Video games design
Relevance:
0.0000
Iuppa, Nicholas V. Borst, Terry Iuppa, Nicholas V. Borst, Terry
2010
Perpustakaan Kuala Lumpur
ISBN
9780240811796
Excerpt:
End-to-end game development : creating independent serious games and simulations from start to
Relevance:
0.0000
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